
^ a b c "Chris Avellone: Dark Knight". "The writer Chris Avellone, senior designer, Black Isle Studios". Avellone never sexually abused either of us," and that "We have no knowledge that he has ever sexually abused any women." They also claimed in the same statement that their previous public statements with regards to Avellone had been 'misinterpreted'". This libel suit was settled in March 2023 with both accusers paying Avellone a seven-figure sum and retracting their original accusations publicly, stating that "Mr. Īvellone published a denial of the allegations through Medium in June 2021 and stated he had filed a libel suit against his accusers in a California court. Paradox Interactive said that while Avellone had worked on an early version of Vampire: The Masquerade – Bloodlines 2, much of his work had since been overwritten. Gato Studios also removed Avellone from The Waylanders according to lead writer Emily Grace Buck, Avellone had "very little writing" over that project, having only penned a few quests that they planned to rewrite. Following these allegations, Techland announced that they and Avellone agreed to end his work on Dying Light 2. In June 2020, Avellone was accused by two people of using his status for sexual misconduct and harassment towards women during industry conventions. Avellone has since worked as a freelancer on games such as Pillars of Eternity, Torment: Tides of Numenera, Prey, Divinity: Original Sin II, Pathfinder: Kingmaker, and Into the Breach. Avellone worked as a narrative designer on Pillars of Eternity prior to leaving Obsidian Entertainment in June 2015. He worked as the project director and lead creative designer on Dead Money, Old World Blues and Lonesome Road Fallout: New Vegas downloadable content. He also worked as a senior designer on Fallout: New Vegas. For the company, Avellone worked on the role-playing games Star Wars: Knights of the Old Republic II (2004) and Neverwinter Nights 2 (2006) and on the action role-playing game Alpha Protocol. As a designer, Avellone contributed to the fantasy titles Baldur's Gate: Dark Alliance (2001), Champions of Norrath (2004) and led the design of the canceled Fallout title Van Buren, after which he resigned from Interplay and co-founded Obsidian Entertainment.
Īvellone worked on all the games of the Icewind Dale series, which were released from 2000 to 2002. The game, Planescape: Torment was released in 1999 and is frequently cited as among the best-written games in history. Interplay acquired the rights to produce a role-playing video game set in the Planescape campaign setting with development led by Avellone. Avellone contributed to the 1998 game Fallout 2 and continued to work on its franchise. In 1997 he took over the development of Descent to Undermountain, which he later called a disappointment. After entering the video game industry through the company Interplay in 1995, he briefly worked on the development of the 1997 title Star Trek: Starfleet Academy.
Working initially as a freelancer in the two years after college, Avellone wrote campaigns for Dungeons & Dragons-inspired fantasy role-playing games. He studied at the College of William & Mary, graduating with a major in English and a minor in fine arts, focused on architecture. He is best known for his work on role-playing video games such as Planescape: Torment and the Fallout series.Īvellone is an alumnus of the Thomas Jefferson High School for Science and Technology in Fairfax County, Virginia. He worked for Interplay and Obsidian Entertainment before working as a freelancer. Writing and designing role-playing video gamesĬhris Avellone is an American video game designer and comic book writer.